August 31, 2009
Posted by Cam Beck

Dog Sniff

Contrary to our dearest wishes, people generally don’t come to our websites just to “click around” and see what’s there. They’re on a mission to find or do something – either specifically or vaguely defined. Information scent is that which sets expectations for their ability to find or do it.

It is a brand’s promise to them that they can find or do what the object or labels represent.

The good news is that, for savvy and diligent brands, this is a great opportunity to set high expectations and exceed them – thus, building a strong brand reputation.

The bad news is that, without proper planning, it’s unlikely to happen on its own. Brands, Web designers, and experience planners need to know the principles that will enable them to build strong brands by generating a strong information scent and delivering on the expectations they set.

What is information scent?

instruction(Nerd alert: Instruction of theory follows)

To help interaction designers understand how to make information more findable, back in 1993, some researchers at the Palo Alto Research Center developed a theory called “information foraging,” which suggests that there are important similarities between how animals gather food and how humans collect information online.

The concept of “information scent” came out of this theory, which provided some useful principles to follow when building online experiences.

Abstraction: The stink bomb of information scent

Everything is alike at the appropriate level of abstraction.

For instance, dogs and cats are distinct animals. However, dogs and cats are both “pets.” Dogs, cats, and horses are “domesticated animals.” Dogs, cats, horses, and mice are “animals.” Dogs, cats, horses, mice, and pitchforks are “things you might find on a ranch.”

The more abstract the category, the more difficult it is to predict exactly what the label means. Hence, in (sadly) typical website parlance, “resources” and “tools” may be too abstract to be useful. By themselves, they provide no information scent. “Resources,” as a label, may just as easily be about water, coal, and oil as it is about links, support documents, or helpful people.

As the Chip and Dan Heath, authors of Made to Stick tell us, “Abstraction is the kiss of death in any situation where you need to stand out.” And in a space that is abundant with information (like the Web), you need to stand out.

Don’t be obsessed with click-counts

Once upon a time, savvy Web designers believed that websites should adhere to something they called the “Three-Click Rule,” which, as the name suggests, stated that every piece of content on a site should be no more than three clicks away.

The problem, however, isn’t the number of clicks. It’s the degree of certainty users have that they can find the information they need – that they can accurately predict what will happen when they click something.

It’s very rarely a good idea to add unnecessary clicks.* But often adding an intermediate step in a given process can actually make things more findable.

Otherwise everyone would just take their site map and turn it into their home page.

* Surprisingly enough, this white paper from Human Factors International suggests adding extra clicks can sometimes better support the goal of the site and fulfill the desires of the users.

Turn your web pages into billboards

Dontmakemethink“The goal should be for each page to be self-evident, so that just by looking at it the average user will know what it is and how to use it.” – Steve Krug, Don’t Make Me Think

Following Krug’s advice sometimes means turning three painfully laborious clicks into four quick and mindless ones. Within reasonable constraints, if the information scent is strong enough that users are supremely confident they will find the information they need by clicking on something, as long as the site delivers regularly, they won’t even remember how many clicks it took them to get there.

They get frustrated only when they struggle – either deciding what or where to click, or finding out that what they clicked didn’t give them what they expected.

You could provide instructions, but while in foraging mode, people don’t want to stick around and read instructions, so your interface must convey what you would otherwise use words to communicate.

People want to get to the meat of what brought them to your site in the first place. So they won’t read at first. They’ll scan. They’ll scan by looking for cues that indicate to them where they must go (or what they must read to find out).

Krug wrote of a framework that takes advantage of the typical scanning behavior of users: If people simply scan pages like they scan billboards (until they find what they came for), when necessary and possible, treat the pages like billboards.

Besides creating clear, consistent labels, here are Krug’s guidelines for doing just that:

1. Create a clear visual hierarchy on each page
As "ugly" as his site design is, Jakob Nielsen's articles are ridiculously easy to scan and read because he makes use of good visual hierarchy.

Caption: As “ugly” as his site design is, Jakob Nielsen’s articles at useit.com are ridiculously easy to scan and read because he makes use of good visual hierarchy.

2. Take advantage of conventions

conventions

Caption: Many of the video interface elements we see and recognize everywhere on the Web today are conventions because YouTube became popular. Many of them were recognizable because they were recycled from video players that were manufactured for decades prior to YouTube’s manifestation.

3. Break pages up into clearly defined areas

usatoday

Caption: USA Today’s website has a lot going on — even on content pages like this one — but the various areas are clearly defined for what they are. Navigation is navigation, headlines are headlines, body text is body text and so forth. Separation between areas aids in navigation and consumption.

4. Make it obvious what’s clickable

buttons

Caption: Buttons can come in all shapes and sizes. You can perform a few tests with others to determine if a button appears clickable. But if you do nothing else, look a few inches in front of any given design element (such as a button). If you can still tell that the object is clickable, then it probably will appear clickable to others.

5. Minimize noise

Separation

Caption: In spite of providing access to thousands of programs, Hulu.com does an outstanding job of keeping things simple on their homepage.

Live it, love it, give it a pleasant aroma

The main goal of following these principles is to ensure people who come to a site looking for information can find it.

Abstract labels or design features can get in the way of this goal. They are said to have a weak information scent.

Clear labels with good visual hierarchy, familiar or recognizable design elements that aren’t too cluttered typically provide a strong information scent.

It isn’t always possible, given the constraints of any particular circumstance, to achieve 100% clarity in appearance or labels.

However, knowing the principles of information scent and their potential benefit, with proper planning and testing, can give you a greater degree of certainty that your online presence will successfully support your brand promise.

Remember to plan for this important aspect of communication.

Related
Top 10 UX Myths
(Hat tip to David Armano)

Bookmark and Share

No Comments | Trackback | Categories: Planning, Testing, Tips and Tricks, Websites | Email This Post

Leave a Reply

 

About Click Here

We make brands successful in entirely new arenas. Our blend of creativity, technical savvy and, yes, moxie can help you meet your ROI and other goals.

Visit ClickHere.com

Authors